#ifndef CHOOSELEVELSCENE_H
#define CHOOSELEVELSCENE_H

#include <QMainWindow>
#include "playscene.h"

class ChooseLevelScene : public QMainWindow
{
    Q_OBJECT
public:
    explicit ChooseLevelScene(QWidget *parent = nullptr);

    //重写绘图时间
    void paintEvent(QPaintEvent *event);

    void testAbc(QPaintEvent * e);

    //维护游戏场景的指针
    PlayScene * playScene;

signals:

    //自定义信号只需要申明
    void chooseSceneBack();

public slots:
};

#endif // CHOOSELEVELSCENE_H
